To me video games play several roles in society today. One of those roles in some households is a parenting role. I've noticed that instead of family activities that some parents just stick their kids in a room with a video game. This video game parenting can possibly give kids a false sense of reality. Kids also rather stay in the house and play video games instead of playing outside. The could contribute to the increasing rate of child obesity.
Video games like books or television also have an escape sphere. People look to video games as a way to get away from reality, a form of entertainment, a duplication of reality, or just a way to past time. This escape contributes to the principle of relative consistency. Since video games have emerged the time spent playing them has increased significantly. This poses the question of what technologies or things are being forgotten or given up. I already stated that children no longer have the desire to play outside, it may also take away from some technologies like a cell phone, the TV, or listening to music.
I notice that my son loves playing video games. I really never have to show him how or what on the games. He's really tech savvy but the problem is that's all he wants to do. This is confusing because he may only play the game once or twice every two weeks. If someone has a phone or computer he wants to play video games on it. This shows me that each generation to come will become more and more dependent on media & these types of entertainment. Especially with the level of realness that these games are being created with. The characters look real, the animation is 3d and gamers love either killing games or athletic games.
I really don't care for video games myself but kids and some adults seem to fancy them over picking up an educational book. Then again to each his own.
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